Television & Games
A.I. driven character animation for Television & Game Cinematics
Massive’s products are also gaining momentum in games – with the unique crowd tools being used to populate cutscenes with bigger, more realistic and dynamic crowds. High profile games studios using Massive can be found through Asia and in North America, and these projects have featured on both the XBOX 360 and Nintendo Wii platforms.
With the introduction of products aimed specifically at smaller studios and rapid turnaround of shots, Massive has dominated its area of the film and television industries. Due both to its flexible design and to the boundless imagination of the creative Massive customers who have adopted by it, Massive has shown that it is more than just the crowd tool it was originally created as. Anything is possible; from a handful of insects to a vast and chaotic battleground, Massive does it all.
Exclusive Massive Artist interviews
Click on the image below to see our behind-the-scenes interview about the use of Massive on Game of Thrones.